So I've decided to get back into S.T.A.L.K.E.R. modding... (Anomaly rebalance)

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A year ago, I thought it would be a good idea to fix up the old, broken STCoP weapon pack for S.T.A.L.K.E.R. Call of Chernobyl. Then Hunter Tinsley told me about Anomaly and I realized I was just wasting my time on a dead, buggy mod that no one except ignorant Youtubers who think S.T.A.L.K.E.R. is post-apocalyptic and have never tried vanilla play.

After finishing up Medal of Honor Airborne: Redux, I wondered if I could take what I learned from making that mod (which itself took ideas from the unfinished STCoP patch) and apply it to Anomaly.

Here's my current progress on the M4A1. Enhanced recoil has the accurate horizontal recoil, but default recoil has the accurate vertical recoil. I might have to dig deeper into the .db files and find the enhanced recoil script to see if I can make a compromise since ER looks very similar to GoPro full-auto footage I've watched. I'm using the JSRS soundpack right now, but I'd like to try and get TheTAZDJ's soundpack working without having to install like 6 mods on top of it.

M4A1 target screencapped from this video by Patriot36:
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